Having virtual worlds using a P2P architecture is a fascinating concept, and in some form even a reality today. Mix this with something like (wireless) mesh networking and cyberspace will be 'out of control'....
"Joaquin Keller told us about Solipsis - a peer-to-peer MMOG. Some of us have heard of another peermog, but we were asked not to bally-hoo it. Anyway: it's Kazaa meets EverQuest. I do think peermogs are an almost scary concept. If they work. In the book (more shameless plugging SORRY) I coin this term 'toxic immersion' and discuss how peermogs could be serious trouble if they are addictive. We'll just lose people."
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