What Gabler and I both seem to be focusing on is the very real possibility that what is truly disrupting Hollywood is not technology per se, but what the technology is enabling the audience to do and how it’s affecting the public’s “consciousnessâ€
The Great Media Industry Schism
Individuals can now make a good living as content creators, without ever creating or becoming part of a scale content business. What’s more disruptive, however, is that in the market for original content, the attention economy is draining dollars out of
Us Being Human
Here’s my question – is it even possible to provide players with meaningful activities and tools with which they can develop these kinds of fundamental social structures in a way that is integrated with game play? If possible, why are these things sti
The transformation of IDG
The brutal reality that we’re facing today is the costly process of dismantling and replacing legacy operations and cultures and business models with ones with new and yet to be fully proven business models. However, we face greater risks if we don’t
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